Advanced Plugins

 AdvancedEnchantments

450+ Custom Enchants - Create Your Own Enchantments - Enchantment Table & Anvil Support - 20+ Items


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Changes:
  • Fixed anvil logic causing issues and errors with smithing table and other inventory based menus
by GC, 11 hours ago.
Changes:
  • Fixed plugin not starting due to Duplicate entries detected error.
  • Fixed physics not working on block breaks caused by enchants
by GC, 12 hours ago.
Changes:
  • Fixed block physics with BREAK_BLOCK effect
  • Fixed ITEM_BREAK trigger not allowing the item to be saved from being broken by adding durability
  • Added listener-priority option for anvil.yml
  • Added hideIfOnlyOneLevel option. If you don't want to show any level on enchantments which have only single level, you can enable this in config.yml
  • Fixed mcmmo and TP_DROPS + silktouch incompatibility
  • Fixed being able to push blocks by piston making them appear as "natural" and thus being able to use MORE_DROPS effect
  • Added %uuid% variable
by GC, 13 days, 13 hours ago.
Changes:
  • Fixed loading issue
  • Added 26.1 support
  • Improved anvil incompatible-with enchantment logic
by GC, 1 month, 13 days, 14 hours ago.
Thank you to everyone who showed patience waiting for this update. This was our largest NMS overhaul to date - AdvancedEnchantments consists of over 100,000 lines of code, and we had to extensively rewrite to support the new NMS namings. What's New:
  • Added experimental 1.21.11 support
  • Various improvements and fixes
We appreciate our supportive community members and will continue delivering quality updates for those who respect the work we put in.
by GC, 4 months, 25 days, 19 hours ago.
Changes:
  • Fixed issue with experience crashes in enchanter menu
by GC, 5 months, 28 days, 20 hours ago.
Changes:
  • Improved exp tracking to further improve support for xp placeholders
  • Fixed items not parsing PAPI player placeholders in name/lore
  • Fixed being able to get double drops with AUTO_REEL if clicked within specific 1/20th of a second
  • Fixed DIRT_PATH not dropping dirt when broken with telepathy and silktouch
  • Improved %is hostile% variable
  • Fixed edge case when item with durability 0 was not broken
  • Improved EFFECT_STATIC compatiblity with ItemsAdder items
by GC, 6 months, 11 days, 12 hours ago.
Changes:
  • Added 1.21.2+ itemModel support for ItemBuilder
  • Some improvements with effect parsing
by GC, 7 months, 4 days, 9 hours ago.
Showing 8 most recent updates...

 
 
 
 
 
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